GriN was founded in 2002 as a research and development agency for online and browserbased games and applications. GriN creations are used for installations, events, promotions, campaigns and educational purposes… to name but a few. Apart from working for clients, GriN also develops self-managed online games and a 3D location mapping system with touchscreen kiosks.
“Our habitat is the online world. Creating for online purposes has many advantages in our opinion. The speed at which we can publish and distribute our creations, for one thing, and the easy access factor of the internet.”, explains Wim Wouters, GriN founder and CEO. “Apart from the online aspect, ‘virtual’ and ‘3D’ are key in pretty much everything we do. They enable us to model lifelike environments and experiences. In a way, we consider ourselves to be sculptors or architects.”
The Pukkelpop Game: http://www.grin.be/blog/?p=718
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